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Xcom 2 templar
Xcom 2 templar





When a squadmate dies, the entire squad receives random bonuses for 2 turns. 'If failure means death, then they must learn from their successes.' - Geist 'Just as there are those who would honor the false gods, so will we tithe to the masters of our cause.' - Geistĭouble the Ability Points gained in combat. Resource rewards on all missions are increased by 15%.

  • Include Light and Heavy Armor projects and Experimental Armors.
  • 'We must carefully protect the lives of all humans who have survived thus far.' - Geist Stay With Me increases this chance to 2% per point of Will over 50.Īll armor and vest projects in the Proving Ground are completed instantly.
  • There is 1% chance to bleed out instead of dying for every point of Will over 50.
  • 'Let our faith bolster your spirit, we will not let you enter the Void so easily.' - Geist Soldiers are much more likely to bleed out rather than die when their health drops to 0.

    xcom 2 templar

    Seems to be the only way to reduce time for Research Breakthroughs (needs verification).'The pursuit of greater understanding is second only to the intense focus required of our Psionic meditation.' - Geist Laboratory facilities provide an additional 20% boost to research times. 'Their spirits will be lifted by the righteous truth of our cause.' - Geist Will recovery in all soldiers is 20% faster. Battle madness is usually inflicted on the enemy turn, meaning that your soldier will recover on your turn without losing any actions.'It is not the machine, but the power of the Earth that guides your hand.' - GeistĪll battle madness (panic, berserk, obsessed, shattered) only lasts one turn. Research breakthroughs are twice as likely to occur. 'With greater focus, comes a greater mastery of the power that rightfully belongs to humanity.' - Geist Gain an additional +3 power on the Avenger. 'The false gods have found many ways to channel the Earth's power, and so shall we.' - Geist Gain an additional +2 power on the Avenger. Lightly wounded soldiers can be sent into combat. 'The power of this world cannot be turned against its rightful masters!' - Geist Psionic attacks on XCOM units cause damage to the caster.

    xcom 2 templar

    'Our power must be equally matched by our wisdom, by our breadth, by our cunning!' - Geist Soldiers' experience gains are increased by 10%. 'In their eagerness to drive the false gods from our world, they take to knowledge with unparalleled voracity.' - Geist Templar Resistance Orders focus on accelerating the growth of individual soldiers and the development of XCOM as a whole.Ībility Points gained by promotion are increased by 25%. Templars are zealous fighters, and are strong believers in the bonding of soldiers on the battlefield. Founded by Geist, a former XCOM Psi Operative from the initial invasion who escaped the alien assault on XCOM base, the Templars have honed their psionic abilities into their primary armaments and declared independence from XCOM. The Templars are a resistance faction, cultists who worship psionic energy.







    Xcom 2 templar